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Cevap: [AMD DRIVER ANA KONU] AMD Adrenalin Edition 25.8.1 WHQL (FSR4-AFMF2.1-RSR) (60. sayfa)
T
5 yıl
Yarbay

Olabilir oyunun optimizasyonu berbat.. Şu linki takip edin.

https://forum.donanimhaber.com/amd-adrenalin-edition-21-9-2-fsr-amd-driver-ana-konu--49927063-641#146124196



< Bu ileti mobil sürüm kullanılarak atıldı >


Bu mesajda bahsedilenler: @melihozcan
D
5 yıl
Çavuş

https://www.userbenchmark.com/page/captcha?dest=https%3A%2F%2Fwww.userbenchmark.com%2FUserRun%2F34448822 userbenchmark sonucum böyle çıktı bunu inceleyebilir misiniz peki



E
5 yıl
Yüzbaşı

@melihozcan
böyle bir işlemciye ve rame 5700xt nedir? ryzen 2600 işlemciye bile takmakta tereddüt edip 5600xt aldım.



İ
5 yıl
Er

Bu sorun benim başıma da gelmişti, 60hzden direkt 144hzye birkaç defa çek geri al yaparak çözdüm. Redditte biri bu sorunun hdmi kablosu yüzünden oldğunu dp kablosu kullanınca çözüldüğünü söylemişti. Şu an görseldeki gibi çalışıyor ekran kartım. 144hzde düşük saat hızında çalışasana kadar çek geri al yap.





< Bu mesaj bu kişi tarafından değiştirildi intansur -- 29 Ekim 2020; 23:16:59 >
Bu mesaja 1 cevap geldi.

Bu mesajda bahsedilenler: @Arisaka
X
5 yıl
Yarbay

AMD Driver & MSI Afterburner çakışması | Flickering, göz kırpma sorunu

20.4.2 WHQL driver'dayım, 20.9.1 WHQL çıkmış bir deniyeyim dedim fakat hala aynı sıkıntı var... Video izlerken, oyunda, masaüstünde vb. hemen her yerde ekran rastgele zamanlarda mili saniyelik göz kırpıyor gibi -flickering'imsi- davranışlar sergiliyor. Kullandığım driver 20.9.1 WHQL, MSI Afterburner 4.6.2 final sürüm. WHQL olmayan 20.8.1 driver'da vardı tamam fakat ileri bir WHQL driver'da hala çözülememiş olması tuhaf. 20.4.2 WHQL driver'da hiç bir sorun yok fakat neden eski sürümü kullanmak zorunda kalayım ki? MSI Afterburner'i de kapatmak istemiyorum, custom fan ayarım var ve diğer özelliklerini de aktif olarak kullanıyorum. Afterburner 4.6.3 Beta 2'yi deneyeceğim, olmazsa biraz araştırır 20.4.2'ye dönerim yapacak bir şey yok.


Daha önce de başıma gelmişti:
https://forum.donanimhaber.com//mesaj/yonlen/144944677
https://forum.donanimhaber.com//mesaj/yonlen/144944822



< Bu mesaj bir yönetici tarafından değiştirilmiştir >
Bu mesaja 3 cevap geldi.
S
5 yıl
Yarbay

S
5 yıl
Yarbay

Şu mevzu olabilir hızlı başlatma açıksa kapatın


< Resime gitmek için tıklayın >





< Bu mesaj bu kişi tarafından değiştirildi Starborn -- 1 Kasım 2020; 22:27:29 >
Bu mesaja 1 cevap geldi.

Bu mesajda bahsedilenler: @oktayy97
M
5 yıl
Yarbay

psu markanı görünce duraksadım bence ondan yapıyor olabilir ve pek de iyi bir psu değil alta bir kaç link video bırakıyorum karar senin. ilk linkteki konunun altına inersen orada da konu linkleri var incele açıkçası çok kişi tavsiye etmiyor ve zaten pekte incelemesi yok

https://www.technopat.net/sosyal/konu/frisby-gp-650-gamemax-80plus-bronze-650w-veya-gamepower-versiyonu-alinir-mi.782236//

https://forum.donanimarsivi.com/konu/frisby-gamemax-650w-psu-verdigim-paraya-deger-mi.18482//

https://forum.donanimhaber.com/gamemax-gp-650-psu-yu-tavsiye-ediyorum--134425571

Videoyu izlemek için tıklayınız





< Bu mesaj bu kişi tarafından değiştirildi mito1172 -- 2 Kasım 2020; 8:36:52 >
Bu mesaja 1 cevap geldi.

Bu mesajda bahsedilenler: @oktayy97
B
5 yıl
Yarbay
Konu Sahibi

AMD Adrenalin 2020 Edition 20.11.1

Yeni Desteklenen:
  • DIRT 5™
  • Assassin’s Creed Valhalla™
  • Godfall™
  • Using Radeon™ Software Adrenalin 2020 edition 20.11.1, a Radeon™ RX 5700 XT GPU offers on average 7% better FPS performance in Godfall (DX12) on the High setting, vs. the previous driver iteration, Radeon Software Adrenalin 2020 edition 20.10.1.RS-348
  • Call of Duty®: Black Ops Cold War

Bilinen Hatalar:
  • Enhanced Sync may cause a black screen to occur when enabled on some games and system configurations. Any users who may be experiencing issues with Enhanced Sync enabled should disable it as a temporary workaround.
  • Performance Metrics Overlay and the Performance Tuning tab incorrectly report higher than expected idle clock speeds on Radeon RX 5700 series graphics products. Performance and power consumption are not impacted by this incorrect reporting.
  • Modifying the HDMI Scaling slider may cause FPS to become locked to 30.


< Resime gitmek için tıklayın >

https://www.amd.com/en/support/kb/release-notes/rn-rad-win-20-11-1





< Bu mesaj bu kişi tarafından değiştirildi BlackBeasT -- 7 Kasım 2020; 2:6:31 >

T
5 yıl
Yarbay

20.9.1 (WHQL) sürücüsü ile 20.11.1 (Optional) sürücüsünü 4 benchmarkta karşılaştırdım.
RX570 armor 4 gb oc (0.975 uv)
Windows sürümü: 1909 Pro 64 bit
Farkı oyunlarda kontrol etmedim. Benchmarklarda herhangi bir kapanma olmadı.
Not: Driver güncellenmedi, önceki sürücü amd cleanup utility ile silindi

https://www.hizliresim.com/tCd3nz
https://www.hizliresim.com/Ws0fwE
https://www.hizliresim.com/AtIrv3
https://www.hizliresim.com/DnWvXu





< Bu mesaj bu kişi tarafından değiştirildi Texassm0ke -- 9 Kasım 2020; 20:45:25 >
Bu mesaja 1 cevap geldi.
T
5 yıl
Yarbay

Bu var birde bunun harici sürücüyü kurarken ek seçeneklere tıkla fabrika ayarlarına dönerek kur de eski kullanıcı profilimi sil de. En sonda standart sürücü profilini seçin.

Önce bunla kaldırın tabi güvenli modda.

https://www.amd.com/en/support/kb/faq/gpu-601





< Bu mesaj bu kişi tarafından değiştirildi Timeguard -- 10 Kasım 2020; 21:54:46 >

< Bu ileti mobil sürüm kullanılarak atıldı >
Bu mesaja 1 cevap geldi.

Bu mesajda bahsedilenler: @kara57
S
5 yıl
Yarbay

< Resime gitmek için tıklayın >


Radeon ayarlarından üstteki görüntüde State7 sizde türkçeyse durum 7 nin altında 980 yazan değeri 10 arttırıp deneyin sizde 980 yazmaz örnek olsun diye attım görüntüyü.





< Bu mesaj bu kişi tarafından değiştirildi Starborn -- 14 Kasım 2020; 1:29:43 >


Bu mesajda bahsedilenler: @cep5230
B
5 yıl
Yarbay
Konu Sahibi

AMD Adrenalin 2020 Edition 20.11.2

Yeni Desteklenen:
  • Radeon™ RX 6800 Series
  • World of Warcraft: Shadowlands

Added Vulkan® Support
  • VK_KHR_fragment_shading_rate
  • This extension provides the ability to change the shading rate per fragment. This extension allows for multiple pixels to be shaded via a single fragment shader invocation as opposed to the normal rate of one invocation per pixel.

İyileştirmeler:
  • Enabling Record Desktop and Instant Replay may cause hitching or stutter during fullscreen video playback on some system configurations.
  • Custom fan settings may not retain after waking from sleep on Radeon RX 500 series graphics products.
  • Graphical glitching may occur on Radeon RX 500 series graphics products when at idle or at desktop with multiple high refresh rate Radeon FreeSync displays connected.
  • Disabling performance metrics overlay while in game can sometimes cause frame freeze or stuttering.
  • Lower than expected performance may be experienced on Radeon RX 5700 series graphics products in Xuan-Yuan Sword VII™.
  • Mouse corruption may be experienced when changing graphics options to Vulkan® API in Serious Sam 4™.
  • Corruption may be visible on some surfaces in Far Cry™ Primal on Radeon RX 5000 series graphics products.

Bilinen Hatalar:
  • Brightness flickering may intermittently occur in some games when Radeon FreeSync is enabled, and the game is set to use borderless fullscreen.
  • Metro Exodus™, Shadow of the Tomb Raider™, Battlefield™ V, Call of Duty®: Modern Warfare and Call of Duty®: Black Ops Cold War may experience intermittent application crashes with DirectX® Raytracing enabled.
  • Anisotropic Filtering in Radeon Software graphics settings is not taking effect in DirexctX®9 applications on RDNA graphics products.
  • Crysis™ Remastered may experience corruption on character models on Radeon RX 6800 Series graphics products.
  • World of Warcraft: Shadowlands may fail to launch when DirectX®12 API is selected on Windows®7 system configurations.
  • Some games may experience stuttering when set to borderless fullscreen and an extended display is connected running the Netflix™ windows store application on RDNA graphics products.
  • Radeon recording and streaming features may fail to enable on AMD Radeon HD 7800 series graphics products.
  • Screen space reflections may appear with flickering corruption in Battlefield™ V on RDNA graphics products.
  • Modifying the HDMI Scaling slider may cause FPS to become locked to 30.
  • Performance Metrics Overlay and the Performance Tuning tab incorrectly report higher than expected idle clock speeds on Radeon RX 5700 series graphics products. Performance and power consumption are not impacted by this incorrect reporting.
  • Enhanced Sync may cause a black screen to occur when enabled on some games and system configurations. Any users who may be experiencing issues with Enhanced Sync enabled should disable it as a temporary workaround.


< Resime gitmek için tıklayın >

https://www.amd.com/en/support/kb/release-notes/rn-rad-win-20-11-2





< Bu mesaj bu kişi tarafından değiştirildi BlackBeasT -- 18 Kasım 2020; 18:39:12 >

A
5 yıl
Binbaşı

Bunu ben de düşündüm. G skill e mail attım. Ramleriniz uyumlu dediler.

https://www.gskill.com/qvl/165/184/1562832515/F4-3600C18D-16GVK-Qvl

< Resime gitmek için tıklayın >



< Bu ileti mobil sürüm kullanılarak atıldı >
Bu mesaja 2 cevap geldi.
A
5 yıl
Binbaşı

Arkadaşlar zaten ramleri değiştirmeyi düşünüyordum. 1x16 ram alsam sorun olur mu? Çok geçmeden ikinciyi de eklerim diye düşünüyorum. Mesela aşağıdaki uyumlu gözüküyor. Veya vengeance pro alabilirim. Ayrıca bendeki ramleri ne kadara satabilirim?

Sıfır fiyatı 720₺

https://www.sinerji.gen.tr/kingston-16gb-hyperx-fury-3600mhz-cl17-ddr4-ram-hx436c17fb316-p-36634



< Bu ileti mobil sürüm kullanılarak atıldı >
Bu mesaja 1 cevap geldi.
B
5 yıl
Yarbay
Konu Sahibi

AMD Adrenalin 2020 Edition 20.11.2 Beta with Vulkan® Ray Tracing Extension Support Release Notes

Support For
  • Radeon™ RX 6800 Series
  • World of Warcraft: Shadowlands

Added Vulkan® Support
  • VK_KHR_fragment_shading_rate
  • This extension provides the ability to change the shading rate per fragment. This extension allows for multiple pixels to be shaded via a single fragment shader invocation as opposed to the normal rate of one invocation per pixel.
  • VK_KHR_acceleration_structure
  • This extension provides acceleration structures for representing geometry that is spatially sorted. Acceleration structures are the most common way for quickly identifying potential ray intersections by ray tracing techniques.
  • VK_KHR_ray_tracing_pipeline
  • This extension introduces ray tracing pipelines along with new shader domains and an indirection table to link shader groups with acceleration structures.
  • VK_KHR_ray_query
  • This extension introduces ray queries, which can be used by any shader type outside of the optional dedicated ray tracing pipeline to return traversal results to the calling shader.
  • VK_KHR_deferred_host_operations
  • This extension defines the infrastructure and usage patterns for deferrable commands, which allows dependent extensions to defer their own operations. The VK_KHR_deferred_host_operations extension itself does not specify any commands as deferrable.
  • VK_KHR_pipeline_library
  • This extension introduces pipeline libraries. A pipeline library is a new special pipeline type that defines a set of pipeline states. It cannot be bound, rather it can be linked into other pipelines.
  • VK_KHR_shader_terminate_invocation
  • This extension indicates support for the SPV_KHR_terminate_invocation SPIR-V extension. The SPIR-V extension introduces a new instruction OpTerminateInvocation that allows a shader invocation to immediately terminate, which provides the behavior required by the GLSL discard statement.

Fixed Issues
  • Enabling Record Desktop and Instant Replay may cause hitching or stutter during fullscreen video playback on some system configurations.
  • Custom fan settings may not retain after waking from sleep on Radeon RX 500 series graphics products.
  • Graphical glitching may occur on Radeon RX 500 series graphics products when at idle or at desktop with multiple high refresh rate Radeon FreeSync displays connected.
  • Disabling performance metrics overlay while in game can sometimes cause frame freeze or stuttering.
  • Lower than expected performance may be experienced on Radeon RX 5700 series graphics products in Xuan-Yuan Sword VII™.
  • Mouse corruption may be experienced when changing graphics options to Vulkan® API in Serious Sam 4™.
  • Corruption may be visible on some surfaces in Far Cry™ Primal on Radeon RX 5000 series graphics products.

Known Issues
  • Brightness flickering may intermittently occur in some games when Radeon FreeSync is enabled, and the game is set to use borderless fullscreen.
  • Metro Exodus™, Shadow of the Tomb Raider™, Battlefield™ V, Call of Duty®: Modern Warfare and Call of Duty®: Black Ops Cold War may experience intermittent application crashes with DirectX® Raytracing enabled.
  • Anisotropic Filtering in Radeon Software graphics settings is not taking effect in DirexctX®9 applications on RDNA graphics products.
  • Crysis™ Remastered may experience corruption on character models on Radeon RX 6800 Series graphics products.
  • World of Warcraft: Shadowlands may fail to launch when DirectX®12 API is selected on Windows®7 system configurations.
  • Some games may experience stuttering when set to borderless fullscreen and an extended display is connected running the Netflix™ windows store application on RDNA graphics products.
  • Radeon recording and streaming features may fail to enable on AMD Radeon HD 7800 series graphics products.
  • Screen space reflections may appear with flickering corruption in Battlefield™ V on RDNA graphics products.
  • Modifying the HDMI Scaling slider may cause FPS to become locked to 30.
  • Performance Metrics Overlay and the Performance Tuning tab incorrectly report higher than expected idle clock speeds on Radeon RX 5700 series graphics products. Performance and power consumption are not impacted by this incorrect reporting.
  • Enhanced Sync may cause a black screen to occur when enabled on some games and system configurations. Any users who may be experiencing issues with Enhanced Sync enabled should disable it as a temporary workaround.


< Resime gitmek için tıklayın >
Radeon™ Software Adrenalin 2020 Edition 20.11.2 VRT Beta Release Notes | AMD



R
5 yıl
Teğmen

quote:

Orijinalden alıntı: Relinquished06

Merhabalar bir arkadaşıma 5700 XT ile kasa topladık. Monitör olarak ise Viewsonic, VX2758-2KP-MHD 144HZ monitörü tercih ettik. Şimdi denediğim adrenalin sürümleri şöyle;

20.11.2 20.11.1 ve 20.9.1. Üç sürümde de memory clock 1750MHZ takılı kalıyor boştayken. Çözüm olarak 120HZ çektim ama sorun devam etti. Sadece 60Hz alınca problem ortadan kalkıyor. Bunu nasıl çözebiliriz?
Hocam bende de aynı monitör ve ekran kartı mevcut. Sağolsun bir arkadaşımız olayı deneyerek
bulmuştu. "Cru" programı ile 137 hz ekleyip 200 Mhz'de kullanabilirsiniz... Monitörün kalibrasyonu ve ilgili konu için

https://forum.donanimhaber.com/viewsonic-vx2758-2kp-mhd-27-2k-ips-144hz-1ms--140900347-14 bakabilirsiniz...


Bu mesaja 1 cevap geldi.
B
5 yıl
Yarbay
Konu Sahibi

Süprizler ile dolusun AMD Kasım ayı bitti 3. sürücü geldi.

AMD Adrenalin 2020 Edition 20.11.3

Yeni Desteklenen:
  • Immortals: Fenyx Rising™
  • Vulkan® Ray Tracing Extensions

İyileştirmeler:
  • Lower than expected performance may be experienced on Radeon™ RX 6000 series graphics products in Watchdogs:® Legion and Dirt™ 5.
  • Lower than expected performance may be experienced on Radeon™ RX 5000/500/400 series graphics products in Godfall™.
  • Godfall™ is not detected or listed in Radeon Software gaming tab.
  • Crysis™ Remastered may experience corruption on character models on Radeon™ RX 6800 Series graphics products.
  • Fixed some intermittent crashes found in Total War™ Saga: Troy and World of Warcraft®: Shadowlands.
  • World of Warcraft®: Shadowlands may fail to launch when DirectX®12 API is selected on Windows®7 system configurations.
  • Fixed some intermittent crashes found in Call of Duty®: Black Ops Cold War with DirectX® Raytracing enabled.
  • HDR on supported Windows 10 desktops might get disabled when DOOM® Eternal™ starts rendering in HDR mode.
  • Fixed issues found on Adobe™ Illustrator, Adobe™ Premier and FinalWire AIDA64.
  • Fixed corruption issues in Red Dead Redemption 2 in 1080p resolution on Radeon™ RX 6800 Series graphics products.

Bilinen Hatalar:
  • Brightness flickering may intermittently occur in some games when Radeon™ FreeSync is enabled, and the game is set to use borderless fullscreen.
  • Metro Exodus™, Shadow of the Tomb Raider™, Battlefield™ V and Call of Duty®: Modern Warfare may experience intermittent application crashes with DirectX® Raytracing enabled.
  • Anisotropic Filtering in Radeon™ Software graphics settings is not taking effect in DirectX®9 applications on RDNA graphics products.
  • Some games may experience stuttering when set to borderless fullscreen and an extended display is connected running the Netflix™ windows store application on RDNA graphics products.
  • Radeon™ recording and streaming features may fail to enable on AMD Radeon™ HD 7800 series graphics products.
  • Modifying the HDMI Scaling slider may cause FPS to become locked to 30.
  • Performance Metrics Overlay and the Performance Tuning tab incorrectly report higher than expected idle clock speeds on Radeon™ RX 5700 series graphics products. Performance and power consumption are not impacted by this incorrect reporting.
  • Enhanced Sync may cause a black screen to occur when enabled on some games and system configurations. Any users who may be experiencing issues with Enhanced Sync enabled should disable it as a temporary workaround.
  • Oculus Link users might experience crashes on Polaris and Vega series graphics products.
  • Flickering might be observed if the Radeon Software Overlay is invoked while Immortals: Fenyx Rising™ is running on an extended display.
  • Tom Clancy’s Rainbow Six® Siege might experience corruption in Hybrid Graphics scenarios when using the Vulkan API on an extended display.
  • Screen flickering might be observed when using MSI Afterburner.


< Resime gitmek için tıklayın >
Radeon™ Software Adrenalin 2020 Edition 20.11.3 Release Notes | AMD





Added Vulkan® Support:
  • VK_KHR_fragment_shading_rate
  • This extension provides the ability to change the shading rate per fragment. This extension allows for multiple pixels to be shaded via a single fragment shader invocation as opposed to the normal rate of one invocation per pixel.
  • VK_KHR_acceleration_structure
  • This extension provides acceleration structures for representing geometry that is spatially sorted. Acceleration structures are the most common way for quickly identifying potential ray intersections by ray tracing techniques.
  • VK_KHR_ray_tracing_pipeline
  • This extension introduces ray tracing pipelines along with new shader domains and an indirection table to link shader groups with acceleration structures.
  • VK_KHR_ray_query
  • This extension introduces ray queries, which can be used by any shader type outside of the optional dedicated ray tracing pipeline to return traversal results to the calling shader.
  • VK_KHR_deferred_host_operations
  • This extension defines the infrastructure and usage patterns for deferrable commands, which allows dependent extensions to defer their own operations. The VK_KHR_deferred_host_operations extension itself does not specify any commands as deferrable.
  • VK_KHR_pipeline_library
  • This extension introduces pipeline libraries. A pipeline library is a new special pipeline type that defines a set of pipeline states. It cannot be bound, rather it can be linked into other pipelines.
  • VK_KHR_shader_terminate_invocation
  • This extension indicates support for the SPV_KHR_terminate_invocation SPIR-V extension. The SPIR-V extension introduces a new instruction OpTerminateInvocation that allows a shader invocation to immediately terminate, which provides the behavior required by the GLSL discard statement.





< Bu mesaj bu kişi tarafından değiştirildi BlackBeasT -- 1 Aralık 2020; 7:54:53 >
Bu mesaja 1 cevap geldi.
B
5 yıl
Yüzbaşı

Buradaki sorunun başlangıcı daha crimson zamanından önceye dayanıyor yani buna bir çözüm bulunması için tüm kartların toplatılıp hepsine yeni bir bios yazılmasıyla mümkün ki bunun yapılacağını sanmıyorum. Siyah ekran mavi ekran shutering ve corruption problemleri driver ile alakalı ama bu sorun maalesef ki öyle değil. https://forums.evga.com/2080ti-XC-Black-stuck-at-7000mhz-memory-clock-m3055196.aspx rtx 2080 de bu durum mevcut ve normal bir durum olarak görülmekte.


Bu mesaja 1 cevap geldi.

Bu mesajda bahsedilenler: @Relinquished06
W
5 yıl
Binbaşı

Cooler Master GX 750w 80+ bronze

Hocam bide ekran kartinin pinlerine bakayim dedim soyle birsey gordum baska bi guc kaynagi ile baglasam sorun cikarir mi?

https://www.youtube.com/watch?v=NXy4SD2rKyo&feature=youtu.be


Bu mesaja 2 cevap geldi.

Bu mesajda bahsedilenler: @Lwernull