Özet: Eğer bu haliyle gelirse TF artık ad carry olarak oynanabilecek, Galio'nun zaten oynayanı yokken yine nerf yediği için azaltarak bitirmeyi hedefliyorlar, Shyvana'ya buff beklenirken nerf geldi, Nunu supporttan daha çok jungler olarak oynanacak. TPA Skins The following skins have been added: will get videos soon as servers are up, 3D models are above. Load Screens seem to take the image above and crop each character. TPA Orianna TPA Mundo TPA Ezreal TPA Nunu TPA Shen Nunu - New Consume Buffs Based on Jungle Creeps More information in the "Character Changes" (this is not his only change) "- Nunu gains bonuses for 120/150/180/210/240 seconds based on what he consumed." Golem Well Fed - Rough Rock Candy: Nunu's Yeti has recently eaten a Golem and has bonus Health and Size.Source: @SourceName@ 10% increased Size and MaximumHealth Lizard Well Fed - Ornery Monster Tails: Nunu's Yeti has recently eaten a Monstrous Creature and deals bonus magic damage on attack.Source: @SourceName@ Your attacks and spells deal anadditional 1% of your maximum health asmagic damage. Wolves or Wraiths Well Fed - Spooky Mystery Meat: Nunu's Yeti has recently eaten a Wolf and gains bonus Movement Speed on Kill.Source: @SourceName@ Killing a unit grants 15%Movement Speed for 3 seconds Other Strings Three strings seem to have been added this patch: flash_options_interface_disable_minimap_movement - Disable Minimap Right-Clicking flash_titan_icon7 - Team Minions Killed flash_titan_icon8 - Enemy Team Minions Killed Champion Changes NOTE - READ THIS - IMPORTANT No changes have been confirmed, While a good deal of this are indeed correct. There are a few that are not pulling if it is AD or AP.. and might be a little off. [Example - Varus ] Until we check these in-game, these will NOT be confirmed. Please do not complain about these changes yet. Also keep in mind we can only diff tooltips. If some champions had bug fixes (which in return make them more powerful, we can not diff that) UPDATE: Another patch has hit. All changes (and skins) have been reverted. These are no longer on the PBE (Riot may have had deploy issues) Update 2: Certainlyt hits the forums to let us know why the numbers droped on lux and Diana's shields. This is due to the way shields will be working for these two champs! PS: This is why we say don't complain about changes! Originally Posted by Riot (View RedTracker Source) These data mined "patch notes" often completely miss the boat, since they are just grabbing numbers without context into associated mechanics changes. We should probably develop a better system for communicating PBE changes to players as we put them on that environment. We just need a way of doing so without making speculative efforts seem like certainties. The change to Diana/Lux that is on PBE for testing is that their shields have lower values, but if the second trigger is met (3 orbs broken and boomerang double hitting respectively), the shields will stack instead of renew. Volty feels this opens up new opportunities for premeditated gameplay (like stacking a monster Lux shield on your team as you engage), while making aggressive counterplay more rewarding since hitting a Lux shield with the projectile still airborne can feel like an exercise in futility. Nunu Consume [ Q ] - now deals 600/700/800/900/1000 true damage (up from 500/600/700/800/900) Consume [ Q ] - now heals for 90/130/170/210/250 (+0.75*AP). (down from 125/180/235/290/345(+1*AP).) Consume [ Q ] - Nunu gains bonuses for 120/150/180/210/240 seconds based on what he consumed. Consume [ Q ] - Lizards: Your attacks and spells deal anadditional 1% of your maximum health asmagic damage. Consume [ Q ] - Golems: 10% increased Size and MaximumHealth Consume [ Q ] - Wolves or Wraiths: Killing a unit grants 15%Movement Speed for 3 seconds Consume [ Q ] - Now has a cooldown of 17/15/13/11/9 Seconds (up from 16/14/12/10/8 Seconds) Diana Pale Cascade [ W ] - Now deals 22/34/46/58/70, changed from 20/35/50/65/80 Pale Cascade [ W ] - Now shields for 40/55/70/85/100 (+0.3*AP) (Down from 55/80/105/130/155 (+0.45*AP)) Elise Spider Form [ R ] - Tooltip no longer says grants 10/15/20 Armor Spider Form [ R ] - Tooltip no longer says grants 10/15/20 Magic Resistance. Galio Resolute Smite [ Q ] - Now deals 80/125/170/215/260 (+0.5*AP) (down from 80/135/190/245/300 (+0.6*AP)) Resolute Smite [ Q ] - Movement speed now lasts for 2 seconds (down from 2.5) Resolute Smite [ Q ] - now always costs 60 mana ( changed from 60/65/70/75/80 Mana) Resolute Smite [ Q ] - Now has a cooldown of 7/6.5/6/5.5/5 Seconds (instead of always 7) Lux Prismatic Barrier [ W ] - now shields for 50/65/80/95/110(+0.25*AP) (down from 80/105/130/155/180(+0.35*AP)) Miss Fortune Impure Shots [ W ] - Now deals 4/6/8/10/12 (down from 6/8/10/12/14) Impure Shots [ W ] - Now stacks up to 5 times (up from 4) Impure Shots [ W ] - Now lists Max Bonus Damage as 20/30/40/50/60(+0.25*AP) Nami Aqua Prison [ Q ] - Now stuns for 1.5 seconds (up from 1.3) Rumble Electro Harpoon [ E ] - Now deals 45/70/95/120/145 (+0.4*AP) (down from 55/85/115/145/175 (+0.5*AP)) Electro Harpoon [ E ] - Danger zone bonus had its damage bonus increased to 50% (up from 25%) Shyvana Dragon's Descent [ R ] - Tooltip reworded to say "enemy champion she contacts is brought to her destination" instead of "and are knocked toward her targetlocation." Flame Breath [ E ] - Now deals 80/110/140/170/200 (+0.6*AP) (down from 80/125/170/215/260 (+0.6*AP)) Flame Breath [ E ] - Tooltip now says it does this to all enemies it passes through. Flame Breath [ E ] - Tooltip now says it applies "cinders" for 5 seconds instead of burns 15 % of their Armor for 4 seconds. [RoG Note] - We will see what's up once ingame, the tooltip for cinders say it burns for damage, but not how much. Will try to find out. Twisted Fate Destiny [ R ] - Tooltip now says it takes 1.5 seconds Destiny [ R ] - Cooldown increased to 180/150/120 Seconds (up from 150/135/120 Seconds) Pick A Card [ W ] - Blue card simply says "Blue Card deals 40/60/80/100/120 (+1*AD) (+0.4*AP) magic damage and restores Mana." and now leaves out "restoring (0.4*AD)mana (65% of the base damage and totalAD, does not include AP)." Stacked Deck [ E ] - now increases attack speed by 10/15/20/25/30 %. (up from 3/6/9/12/15 %) Stacked Deck [ E ] - No longer reduces cooldown time Udyr Now has 6.75 MP5 (up from 6.4) Tiger Stance [ Q ] - Just a tooltip reword, Possible to reflect the changes we reported on Varus Now has 330 MS (down from 335) Hail of Arrows [ E ] - Now deals 65/100/135/170/205 (changed from 65/105/145/185/225) Piercing Arrow [ Q ] - Starts from 10/47/83/120/157 (up from 10/43/77/110/143) Piercing Arrow [ Q ] - to a max of 15/70/125/180/235 (up from 10/47/83/120/157) [RoG Note] His AD Ratios are not pulling correctly, Will have to wait till ingame to see what is up. Warwick Infinite Duress [ R ] - Tooltip update: now says "in front of an enemy" instead of "at an enemy" Zac Now has 7 HP5 (down from 12.5) Elastic Slingshot [ E ] - now deals 80/125/170/215/260 (down from 80/130/180/230/280) Let's Bounce! [ R ] - Now deals 100/150/200 (down from 160/240/320) per bounce Let's Bounce! [ R ] - Tooltip no longer says "Enemies hit more than once take half damage" Let's Bounce! [ R ] - Now only has 50% tenacity (down from 75%) Kaynak:http://www.reignofgaming.net/news/24129-updated-unofficial-pbe-patch-notes-for-5-2-2013 |
Selam, Oyunu çok uzun zaman önce oynamıştım. Tekrar başladım, yaklaşık bir haftadır da oynuyorum ama çevremde oynayan pek insan yok sıkılmaya başladım biraz. Nickname ve serverlarınızı yazarsanız iletişim kurabiliriz. |
Konusunu göremediğim için ses edeyim dedim. ![]() Skill detayı ve base statları:http://leagueoflegends.wikia.com/wiki/Zac |
Atıyorum Muay Thai Lee skinini Dragon Fist'le değiştirebilir miyim? İndirimsiz almıştım kafa kafaya gelir ama yapılıp yapılmadığını bilmiyorum. Deneyeniniz oldu mu önceden? |
Sadece solo queue için mi yoksa 3v3 ve 5v5 eloları da dahil mi? < Resime gitmek için tıklayın > |
İkinci gelişinde anlam verememiştim, bu gelişmeyle benim beyin yandı beyler. Neye yarıyor birinciden sonrası, bilgisi olan var mı? |
Sadece ELO reset mi gelecek, yoksa ranked W/L'lar da resetleniyor mu? Net bilgisi olan var mı bu konuda? |
Selam, Maokai gibi support junglerlara aşağıdaki sayfayı kullanıyorum ama tereddütte kaldığım bir konu var. Mark'lara penetration yerine attack speed yapmalı mıyım? Jungle dışında hiç işime yaramayacak attack speed ama magic penetration da çok etkilemiyor zaten hasar verme veya kill alma odaklı bir hero olmadğı için. ![]() < Resime gitmek için tıklayın > |
East'de 5v5 oynuyorduk, iki Polonyalı trolledi, sonra da leave attılar. 33 dakika dayandık. Bunda karşı tarafın oyunu bilmemesi de büyük etken tabi. Ama surrender atıp oyunu bize verdikleri an gözümden bir damla yaş süzüldü gitti beyler. ![]() Edit: İmla |
http://tr.leagueoflegends.com/node/1884