Z

Yüzbaşı
31 Ekim 2008
Tarihinde Katıldı
Takip Ettikleri
2 üye
Görüntülenme (?)
60 (Bu ay: 1)
Gönderiler Hakkında
Z
13 yıl
PBE Zyra patch
-Zyra

Stats
Range: 575
Move speed: 310
Base armor: 11
Armor per level: 3
Base mana: 250
Mana per level: 50
Base mana regen: 1.42
Mana regen per level: 0.15
Base health regen: 0.97
Health regen per level: 0.1
Base Magic Resist: 30
Base health: 355
Base health per level: 74
Base AD: 50
AD per level: 3.2

Deadly Bloom (Q)
Effect: Thorns shoot from the ground, dealing 75/115/155/195/235 (+0.6) magic damage to enemies within the area.
Rampant Growth: If Deadly Bloom hits a seed, a Thorn Spitter grows, dealing (+) magic damage. Lasts 10 seconds.
Cooldown: 7/6.5/6/5.5/5
Cost: 75/80/85/90/95 Mana
Range: 825.0

Rampant Growth (W)
Effect: Plants a seed. Cast spells on seeds to grow plants. If an enemy Champion steps on a seed, they will be revealed for 2 seconds.
Zyra stores a seed every seconds (Max: 2 seeds). Once planted, seeds last 30 seconds.
Cooldown: 0.25/0.25/0.25/0.25/0.25

Grasping Roots (E)
Effect: Sends forward vines dealing 60/105/150/195/240 (+0.6) magic damage and rooting enemies for 0.75/1/1.25/1.5/1.75 second.
Rampant Growth: If Grasping Roots hits a seed, a Vine Lasher grows dealing (+) magic damage and slowing enemies by 30% for 2 seconds. Lasts 10 seconds.
Cooldown: 14/13/12/11/10
Cost: 70/75/80/85/90 Mana
Range: 1100.0

Stranglethorns (R)
Effect: Summons the fury of nature, growing a twisted thicket at target location which deals 200/325/450 (+0.75) magic damage to all enemies in the area as it expands. After 2 seconds, the vines snap upward knocking enemies into the air.
Rampant Growth: Plants within the thicket are enraged, increasing their Attack Speed by 50%.
Cooldown: 130/120/110
Cost: 100/120/140 Mana

-Kassadin

Riftwalk
Damage changed to 60/70/80 (+0.8 AP) from 60/90/120 (+0.5 AP)
Subsequent Riftwalks now deal 60/70/80 additional damage from 60/90/120

-Ziggs

Satchel Charge
Cooldown changed to 26/24/22/20/18 from 30/27/24/21/18

-Urgot

Acid hunter
Base damage increased to 50/80/110/140/170 from 10/40/70/100/130
Ratio most likely changed from total AD to bonus AD, but doesn't say for sure...
Noxian Corrosive Charge
Cooldown changed to 15/14/13/12/11 from 11/11/11/11/11

-Twitch

Stats
Attack Range changed to 550 from 500
Armor Per Level decreased to 3 from 3.3
Base mana increased to 220 from 180
Mana per level increased to 40 from 35
Base mana regen increased to 1.3 from 1.29
Base health regen decreased to 1 from 1.02
Health regen per level decreased to 0.12 from 0.13
Base health increased to 389 from 356
Health per level increased to 81 from 78
Base AD decreased to 47 from 51.56
AD per level decreased to 3 from 3.15

Expunge
Cooldown changed to 12/11/10/9/8 from 8/8/8/8/8
Cost changed to 70/75/80/85/90 Mana from 90/90/90/90/90 Mana
Effect changed to Deals 20/35/50/65/80 physical damage plus 15/20/25/30/35 (+0.2) (+) per stack of Deadly Venom to all nearby enemies affected by Deadly Venom.

Ambush
Cooldown changed to 16/16/16/16/16 from 11/11/11/11/11
Effect changed to After 1.25/1.25/1.25/1.25/1.25 seconds (delayed up to 3/3/3/3/3 seconds if taking damage,) Twitch becomes invisible for 4/5/6/7/8 seconds. Twitch gains 20/20/20/20/20% Movement Speed while invisible.
Twitch gains 30/40/50/60/70% Attack Speed for 3/3/3/3/3 seconds after coming out of invisibility.

Venom Cask
Effect: Twitch hurls a cask of venom that explodes in an area adding 2/2/2/2/2 stacks of Deadly Venom and slowing targets by 25/30/35/40/45% for 3/3/3/3/3 seconds.
Cooldown: 13/12/11/10/9
Cost: 50/50/50/50/50 Mana

Spray and Pray
Cooldown changed to 120/110/100 from 105/90/75
Cost changed to 100/125/150 Mana from 150/150/150 Mana
Effect changed to For 7/7/7 seconds Twitch gains 300/300/300 Attack Range, 20/28/36 Attack Damage and his basic attacks become piercing bolts that deal 20/20/20% less damage to subsequent targets down to a minimum of 40/40/40% damage from Twitch's attacks become long range, passing through units, and he gains 15/25/35 Attack Damage.

-Gangplank

Parrrley
Half the mana cost is refunded when Parrrley deals the killing blow

-Nocturne

Shroud of Darkness
Barrier duration changed to 1.5 seconds from 2 seconds
Paranoia
Cooldown changed to 180/140/100 from 160/130/100

-Tristana

Explosive Shot
Passive gets a ratio on the explosion damage

-Xin Zhao

Stats
Base armor decreased to 16 from 16.2
Armor per level decreased to 3.5 from 3.7
Base mana increased to 215 from 213
Mana per level increased to 35 from 31
AD per level decreased to 3 from 3.1

Challenge (New Passive)
Xin Zhao challenges his target with his basic attacks and Audacious Charge, reducing its armor by 15% for 3 seconds.

Three Talon Strike
Cooldown changed to 9/8/7/6/5 from 10/10/10/10/10
Effect changed to Xin Zhao's next 3 basic attacks deal 15/30/45/60/75 (+) physical damage and reduce his other abilities' cooldowns by 1 second. The final strike also knocks the target into the air.

Battle Cry
Cooldown changed to 16/15/14/13/12 from 24/22/20/18/16
Cost changed to 40/40/40/40/40 Mana from 35/35/35/35/35 Mana
Effect changed to Passive: Xin Zhao heals himself for 26/32/38/44/50 (+0.7) every third basic attack.
Active: Xin Zhao unleashes a battle cry, increasing his attack speed by 40/50/60/70/80% for 5/5/5/5/5 seconds.

Audacious Charge
Cooldown changed to 13/12/11/10/9 from 16/15/14/13/12
Cost changed to 60/60/60/60/60 Mana from 70/70/70/70/70 Mana
Effect changed to Xin Zhao charges and challenges an enemy. The charge deals 70/115/160/205/250 (+0.6) magic damage to all nearby enemies and slows them by 25/30/35/40/45% for 2 seconds.

Crescent Sweep
Effect changed to Xin Zhao unleashes a sweep around him that deals 125/225/325 (+) plus 15% of target's current health in physical damage and knocks enemies back. Xin Zhao gains 15/20/25 Armor and Magic Resistance for 6 seconds for each champion hit.
Challenge: If a challenged target is hit by the sweep, it is unaffected by the knockback.

-Evelynn

Stats
Base armor decreased to 12 from 12.5
Base mana increased to 190 from 180
Mana per level increased to 45 from 42
Base health regen increased to 1.78 from 1.39
Base health decreased to 380 from 414
Health per level increased to 90 from 86
AD Per level increased to 3.5 from 3.3

Hate Spike
Cooldown changed to 1.5/1.5/1.5/1.5/1.5 from 0.8/0.8/0.8/0.8/0.8
Cost changed to 19/23/27/31/35 Mana from 12/15/18/21/24 Mana
Range changed to 500.0
Effect changed to Evelynn fires a line of spikes through a nearby enemy dealing 40/60/80/100/120 (+0.45) (+) magic damage to all enemies in its path.
Hate Spike prioritizes targets Evelynn has recently attacked.

Ravage
Cost changed to 50/55/60/65/70 Mana from 90/105/120/135/150 Mana
Range changed to 185.0
Effect changed to Evelynn slashes a target 2/2/2/2/2 times, dealing 35/60/85/110/135 (+0.5) (+) magic damage with each strike. Evelynn then gains 60/75/90/105/120% Attack Speed for 3/3/3/3/3 seconds.

Dark Frenzy
Effect: Passive: Evelynn's spell hits on enemy champions grant her 4/8/12/16/20 Movement Speed for 3/3/3/3/3 seconds (effect stacks up to 4/4/4/4/4 times).
Active: Evelynn removes all slows affecting her and gains 30/40/50/60/70% Movement Speed for 3/3/3/3/3 seconds.
Champion kills and assists refresh Dark Frenzy's cooldown.
Cooldown: 20/20/20/20/20

-Akali

Mark of the Assassin
Restores 20/25/30/35/40 from 15/20/25/30/35 Energy

-Morgana

Black Shield
Cooldown changed to 23/21/19/17/15 from 15/15/15/15/15
Range changed to 750.0 from 600.0

-Malphite

Ground Slam
Attack speed reduction duration changed to 3 seconds from 4 seconds
Scales off 30% of armor instead of 50%

-Orianna

Command: Attack
AP Ratio increased to 0.5 from 0.4

-Items

-General
GP/5 items now show gold earned
-Stats
Heart of Gold health reduced to 200 from 250
Philosopher Stone health regen reduced to 3 from 3.6

-Skins :http://forum.donanimhaber.com/m_63155554/tm.htm

Not : Nerf ve buffların hepsi normal oyuna eklenmeyebilir. Pbe de denendikten sonra vazgeçilebilir.
Z
13 yıl
Xin Zhao\u0027nun yeni skilleri
Z
13 yıl
Yeni AFK belirleme sistemi
Here are some of the rules for the new system:

- When the queue pops, each player should receive a dialog box asking them to confirm or decline their newly found game.
- Players who click ACCEPT are shown real-time status markers for all other players in their game.
- When all 10 players click ACCEPT they are moved into champ select.
- If any player FAILS TO ACCEPT the game is canceled and one of the following should occur:

- Solo players who accepted are returned to the queue
- Solo players who declined or failed to make a choice are removed from the queue
- Arranged teams of any size whose members all accepted will be returned to the queue
- Arranged teams of any size who had one or more members decline will be returned to the arranged team lobby.

- Players should receive appropriate messaging if their game fails to start
- Players should NOT receive queue dodge or leaver penalties associated with declining a game or being AFK prior to entering champ select.

Dota 2 gibi olucakmış. Yani champ seçme ekranı gelmeden oyuna bağlanmak istiyor musun diye sorucak. 10 kişide evet derse normal olarak champ seçimine başlanıcak. En az bir kişi bile hayır derse queue tekrar başlıycak. Ayrıca hayır derseniz hiç bir ceza almıyacaksınız.

Kaynak :http://na.leagueoflegends.com/board/showthread.php?p=26806012#post26806012
Z
13 yıl
PBE Jayce Patch
-Jayce the Defender of Tomorrow

Damage: 50 (+3.5 per level)
Health: 510 (+90 per level)
Mana: 280 (+40 per level)
Movement Speed: 310
Armor: 16 (+3.5 per level)
Magic Resist: 30
Health Per 5 Sec: 6
Mana Per 5 Sec: 7
Range: 125

Hextech Capacitor:

Gains 40 Movement Speed for 1.25 seconds and ignores unit collision each time Transform is cast.
Lightning Field / Hyper Charge:

Passive: Gains 6/8/10/12/14 mana per strike while in Hammer Stance.
Active: Creates an electric aura dealing 100/170/240/310/380 (+1) magic damage over 4 seconds to nearby enemies.

Cost: 40 Mana

Range: 350

Cooldown: 10 Seconds

Mercury Cannon:

Active: Transforms the Mercury Hammer into the Mercury Cannon gaining new abilities and ranged attacks.
The next attack in Cannon stance reduces the enemy's Armor and Magic Resist by 10/15/20/25/30% for 5 seconds.

Range: 600

Cooldown: 6 Seconds

Thundering Blow / Acceleration Gate:

Deals 40/70/100/130/160 plus 8/11/14/17/20% of the enemy's maximum health as magic damage and knocks them back a short distance. (200/300/400/500/600 Maximum Damage against monsters)

Cost: 40 Mana

Range: 240

Cooldown: 14/13/12/11/10 Seconds

To the Skies! / Shock Blast:

Leaps to an enemy dealing 20/65/110/155/200 physical damage to enemies and slowing them by 30/35/40/45/50% for 2 seconds.

Cost: 40/45/50/55/60 Mana

Range: 600

Cooldown: 16 Seconds

Champion Changes

-Akali

Crescent Slash Energy Cost Decreased per level to 60/55/50/45/40, from 60.
Crescent Slash now Triggers Mark of the Assassin.

-Alistar

Triumphant Roar Mana Cost Increased to 40/50/60/70/80, from 28/41/54/67/80.

-Caitlyn

Ace in the Hole Range Increased to 2000/2500/3000, from 1900/2050/2200.

-Fiora

Blade Waltz Cooldown Decreased to 130, from 150.

-Gragas

Health Increased to 523, from 493.
Bodyslam Mana Cost Decreased to 50 at all levels, from 50/55/60/65/70.

-Janna

Monsoon Cooldown Increased to 150/135/120, from 120 at all levels.
Zephy Passive Decreased at early levels to 4/7/10/13/16%, from 8/10/12/14/16%
Zephyr Active Decreased to Slow for 3 seconds, from 4.
Zephyr Cooldown Increased to 12 at all levels, from 12/11/10/9/8.

-Karthus

Requiem Cooldown Increased to 200/180/160, from 180/150/120.

-Kennen

Range Decreased to 550, from 575.

-Kog'Maw

Living Artillery Subsequent Cast Maximum Increased to 400 Mana, from 200.

-Le Blanc

Distortion Cooldown Decreased to 18/16/14/12/10, from 20/18/16/14/12.

-Lux

Mana Per 5 Increased to 6, from 5.
Finales Funkeln Mana Cost Decreased to 100 at all levels, from 100/150/200.
Light Binding Mana Cost Decreased to 50/60/70/80/90, from 60/75/90/105/120.

-Miss Fortune

Double Up Range Decreased to 550, from 625.
Make It Rain Slow % Increased to 20/28/36/44/52, from 20/25/30/35/40.
Make It Rain Mana Cost Decreased to 80 at all levels, from 80/85/90/95/100.

-Nautilus

Depth Charge Damage Decreased at early levels to 200/325/450, from 250/350/450.
Depth Charge Cooldown Increased at early levels to 140/110/80, from 120/100/80.
Dredge Line Damage Decreased at early levels to 60/105/150/195/240, from 80/120/160/200/240.
Dredge Line Cooldown Increased to 18, from 14.

-Nunu

Consume Damage Increased at early levels to 500/600/700/800/900, from 400/525/650/775/900.
Consume Cooldown Decreased to 16/14/12/10/8, from 18/16/14/12/10.
Visionary Attack Requirement Decreased to 5, from 7.

-Orianna

Command: Attack Damage Decreased to 60/90/120/150/180 (+0.4), from 60/100/140/180/220 (+0.6).
Command: Dissonance AP Ratio Increased to .7, from .5.
Command: Protect Range Increased to 1120, from 1020.

-Rammus

Defensive Ball Curl Mana Cost Decreased to 40, from 50.
Powerball Mana Cost Decreased to 70/80/90/100/110, from 80/90/100/110/120.

-Shen

Stand United Cooldown Increased to 200, from 180.

-Sona

Hymn of Valor Mana Cost Decreased to 45/50/55/60/65, from 65 at all levels.

-Soraka

Astral Blessing Armor Buff Duration Decreased to 3 seconds, from 5.
Wish Cooldown Increased to 160/145/130, from 120/110/100.

-Xerath

Locus of Power Magic Penetration Increased to 16/22/28/34/40, from 10/15/20/25/30.
Mage Chains AP Ratio Increased to .8, from .7.

-Ziggs

Bouncing Bomb Mana Cost Decreased to 50/60/70/80/90, from 60/70/80/90/100.

Item Changes

-Athene's Unholy Grail

Ability Power Increased to 90, from 80.
Magic Resist Increased to 40, from 36.

-Ionic Spark

Item Cost Decreased to 2100, from 2300.
Recipe Cost Decreased to 575, from 775.
Chain Lightning Damage Increased to 125, from 110.

-Quicksilver Sash

Item Cost Increased to 1640, from 1440.
Recipe Cost Increased to 900, from 700.
Magic Resist Decreased to 48, from 56.

New Skins

-Infernal Alistar
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-Full Metal Jayce
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-Glacial Malphite
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-Augmented Singed
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14 yıl
League of Legends 32 Milyon Kullanıcıya Ulaştı
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17 yıl
download yardım
siteden indirmeye kalktım çok yavaş iniyor bu partları flash get le indirsem sorun olurmu

bazı arkadaşlara saçma gelebilir ama kotalı kullanıcıyım çalışmazsa bir daha indirme gibi bi durumum yok
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rpg öneri
önceden hiç rpg oynamazdım (mmorpgler hariç :))fable yi oynadım bitirdim çok hoşuma gitti başka oyunlarıda denemek istiyorum hangi oyunları önerirsiniz
Z
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S4 League oynayanlar bi bakabilirmi
sorun çözülmüştür silinebilir
DH Mobil uygulaması ile devam edin. Mobil tarayıcınız ile mümkün olanların yanı sıra, birçok yeni ve faydalı özelliğe erişin. Gizle ve güncelleme çıkana kadar tekrar gösterme.