Release Notes v1.0.0.118b Posted by Phreak on Tue, 05/24/2011 - 02:58 New Items in the Store Frostfire Annie Wasteland Miss Fortune Summoner Name Change PVP.net v1.36.14 Summoners can now setup multiple mastery pages in their Summoner Profile to select from during Champion Selection, up to a maximum of 10. League of Legends 1.0.0.118b Alistar Health per level reduced to 102 from 110 Pulverize Ability power ratio reduced to .6 from .8 Reduced the chance of failed knockups near terrain Headbutt Base damage reduced to 85/130/175/220/265 from 85/135/185/235/285 Ability power ratio reduced to .8 from 1 Annie Disintegrate Ability power ratio increased to .75 from .6 Damage reduced to 90/130/170/210/250 from 80/125/170/215/260 Mana cost reduced to 60/70/80/90/100 from 60/75/90/105/120 Incinerate Ability power ratio increased to .8 from .6 Damage reduced to 85/135/185/235/285 from 85/145/205/265/325 Mana cost reduced to 80/95/110/125/140 from 80/100/120/140/160 Summon: Tibbers Mana cost reduced to 125/175/225 from 150/200/250 No longer gives experience on death Gold bounty increased to 50 from 15 Now gains health per rank: 1200/1600/2000 Now gains armor per rank: 30/50/70 Now gains magic resist per rank: 25/45/65 Lowered the duration to 45 seconds from 60 seconds Area-of-effect burn damage is now 35 at all ranks from 40/60/80, but now has a 0.2 ability power ratio Restored old animation (skip hop run) to Annie Cho'Gath Reduced the chance of Rupture failing to knock up the target Galio Idol Of Durand's damage range now matches the taunt range Irelia Bladesurge damage reduced to 20/50/80/110/140 from 20/55/90/125/160 Transcendent Blades Now heals for 10% vs minions, and 20% vs champions. Ability Power ratio increased to 0.5 from 0.4 Deals physical damage instead of magic damage. Scales with attack damage and ability power Kog'Maw Updated recommended items Caustic Spittle Cast range increased to 625 from 600 Now lowers both magic resist and armor Bio-Arcane Barrage cooldown decreased to 15 seconds from 17 Living Artillery now scales with attack damage and ability power at a 0.5 ratio Void Ooze width increased slightly Rumble Junkyard Titan bonus damage on basic attacks no longer procs Rylais or works with Spell Vamp Flamespitter cooldown increased by 1 second Fixed a bug where Rumble's ultimate would display the wrong team indicator on some machines with low graphics settings Sivir Boomerang Blade Missile speed increased to 1350 from 1200 Attack damage ratio increased to 1 from .95 Base damage increased to 80/125/170/215/260 from 75/120/165/210/255 Vayne Movement speed reduced to 305 from 310 Range decreased to 550 from 555 Tumble mana cost increased to 40 from 35. Silver Bolts base damage reduced to 20/30/40/50/60 from 30/40/50/60/70 Condemn base damage reduced to 50/90/130/170/210 from 60/100/140/180/220 Vladimir Transfusion heal reduced to 15/25/35/45/55 from 17.5/28.75/40/51.25/62.5 Items Moonflair Spellblade combine cost lowered to 340 from 430 Hextech Revolver's Spell Vamp component is now Unique General Only very long-range abilities such as Enchanted Crystal Arrow will cast using the minimap, other spells will no longer cast using the minimap. Cursor-cast spells, which cast at the location of your mouse cursor without requiring a left-click, will cast through parts of the UI (including the minimap) as though you were targeting the ground underneath The Havoc mastery now increases total physical and magic damage dealt by 4%, instead of increasing base physical and magic damage dealt by 5% |
Vayne baya sağlam nerf yemiş. Kogmaw da tam tersi az gibi dursa da baya sağlam. Kostikin mpen de vermesi baya büyük bir buff bence. |
Brand'ime dokunmasinlar da kime dokunurlarsa dokunsunlar. Vayne ile orta koridorda ilk karsilastigimda Riot'un yeteneklerine mudahale edecegini aninda anlamistim, oh canima degsin... Derkennnnn, yapmayin cocuklar, Kog'maw gelmis bile orta koridora... Neyse ben Brand'imle mutluyum |
Vayne bu kadar mı nerf yedi?Daha yemeli ve yer bence... |
Vayne bence daha nerflenir. Brand in nerf yememsi ise oldukca iyi olmus umarim boyle devam eder. |
Vayne yine az nerf yemiş yeni Kogmaw da gayet güzel olmuş |
bazıları daha yesin demiş vayneden o kadarmı çekdiniz bu halilede güzel |
bence, irelia nerf gereksiz. vlad nerf gereksiz zaten nerf hextech revolver in unique olması vlad'a nerf sayılır. kog'maw a sevindim zaten yeterince iyiydi bu buffla beraber daha da iyi oldu vayne'ı nerfledik diye göstermek için nerflemişler her skill den 5-10 düşürmüşler. |
muhtemelen riot point ile olur. |
Anlamıyorum ne bu Vayne düşmanlığı. Tamam hızlı kesiyor falan ama. Adam akıllı tank itemi kasmadığı sürece 3-4 vuruşta da eriyor. Buff bile gelmeli bence. |
Vlad'a ne olmuş ya tamda ısınıyordum ona. |
Vayne i kendiniz oynadinizmi veya duzgun oynayan birine karsi oynadiniz mi ? kacarsaniz tabi olursunuz , ustune giderseniz kesmeniz cok kolay , oyundaki tum ranged dpslerden daha squishy. |
Name change iyi olmuş. |
Evet yaklaşık 50 oyun oynadım Vayne ile. Ve ister kaç ister üstüne koş, teamfightlarda size focuslandıkları zaman; görünmez olup kaçmak ya da 1-2 kişi kesip ölmek dışında şansınız olmuyor. Ama dayanıksız yani, bunu inkar etmek saçma. |
Kog Maw!!! Her zaman attack damage+speed ile oynarım. Ultiye gelen yeni özellik sayesinde çok daha güçlü olacak. |
Flamespitter cooldown increased by 1 second işte bu. bence 1 az bile |
10 numara olmus bence bu patch
hem annie icin. baska topikte bahsedilmisti bundan
hemde ozellikle alistar icin.(bku ckmıstı ) ap ratioları da base damagelarıda dusurulmus
irelia nında dengelenmesi guzel olmus transcendent blades magic damage kaldırılmıs. q base damage ı dusurulmus. minionlara olan ls % 50 ye dusurulmus
kogmaw konusunda tam bisi diyemicem. armor pen skilli artık mpen werior we range i artırılmıs. slowun etkisi artırılmıs
zaten vayne op cıkmıstı alınsın die =) bu nerf u herkes bekliodu. w nun true damage scale dusurulmus. tumble mana costu artırılmıs.
izledikten sonra yazdım atladıklarım olabilir =)
< Bu mesaj bu kişi tarafından değiştirildi chicheck -- 24 Mayıs 2011; 7:39:46 >